Archive for the ‘Gaming Mechanics’ Category

Psionic Cheese

January 11, 2006

So I was going through the Expanded Psionics Handbook recently, and in true nerdly fashion, found myself mentally rewriting several core aspects of the book. Classes, feats, skills; naught but the powers remained untouched. Well, I didn’t spend much time on them, at least. In talking with several other collaborators, who will remain nameless, we came to the determination that there were lobotomies required all around…